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Digital Materials

For this project, I was tasked with creating tileable, seamless materials for reuse in environments. Materials were created procedurally on Substance 3D Designer and rendered on Unreal Engine.

P1_Aaditya_MaterialA.jpg
Aaditya_MaterialA_Graph.jpg
P1_Aaditya_MaterialB.jpg
Aaditya_MaterialB_Graph.jpg
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